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Recent Publications |
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Bastian, Michel, et al. “IBM France La Gaude Laboratory Contributions to Telecommunications Parts I and II.” IEEE Annals of the History of Computing 31:2 (April-June 2009): 4-30. Bousquet, Antoine. “Cyberneticizing the American War Machine: Science and Computers in the Cold War.” Cold War History 8:1 (2008): 77-102. Carr, Nicholas G. The Big Switch: Rewiring the World, From Edison to Google (New York: W.W. Norton, 2008). Cohen, Daniel J. et al. “Interchange: The Promise of Digital History.” Journal of American History 95:2 (2008): 452-491. Cortada, James W. How Societies Embrace Information Technology: Lessons for Management and the Rest of Us (Hoboken, NJ: John Wiley & Sons, 2009). Cortada, James W. “Preserving Records of the Past, Today.” IEEE Annals of the History of Computing 31:2 (April-June 2009): 87-88. Gray, George T., and Ronald Q. Smith. “After the B5000: Burroughs Third-Generation Computers, 1964-1980.” IEEE Annals of the History of Computing 31:2 (April-June 2009): 44-55. Harper, Kristine. Weather by the Numbers: The Genesis of Modern Meteorology (Cambridge, MA: MIT Press, 2008). Husbands, Philip, Owen Holland, and Michael Wheeler. The Mechanical Mind in History (Cambridge, MA: MIT Press, 2008). Impagliazzo, John, Timo Jarvi, and Petri Paju, eds. History of Nordic Computing 2 (Berlin: Springer, 2009). Ito, Mizuko. Engineering Play: A Cultural History of Children’s Software (Cambridge, MA: MIT Press, 2009). Jorgensen, Anker Helms. “Context and Driving Forces in the Development of the Early Computer Game Nimbi.” IEEE Annals of the History of Computing 31:3 (July-Sept. 2009): 44-53 Livingson, Jessica. Founders at Work: Stories of Startups’ Early Days (New York: Apress, 2007). Lowood, Henry. “Videogames in Computer Space: The Complex History of Pong.” IEEE Annals of the History of Computing 31:3 (July-Sept. 2009): 5-19. Misa, Thomas J. “Organizing the History of Computing: ‘Lessons Learned’ at the Charles Babbage Institute.” In John Impagliazzo, Timo Jarvi, and Petri Paju, eds. History of Nordic Computing 2. (Berlin: Springer, 2009): 1-12. Montfort, Nick, and Ian Bogost. “Random and Raster: Display Technologies and the Development of Computer Games.” IEEE Annals of the History of Computing 31:3 (July-Sept. 2009): 34-43. Neukom, Hans. “Ubisco and CDC: Analysis of a Failure.” IEEE Annals of the History of Computing 31:2 (April-June 2009): 31-42. O’Donald, Casey. “Production Protection to Copy(right) Protection: From the 10NES to DVDs.” IEEE Annals of the History of Computing 31:3 (July-Sept. 2009): 54-63. O’Regan, Gerard. A Brief History of Computing (London: Springer, 2008). Peeters, Jos. “Early MRP Systems at Royal Philips Electronics in the 1960s and 1970s.” IEEE Annals of the History of Computing 31:2 (April-June 2009): 56-69. Saarikowski, Petri, and Jaakko Suominen. “Computer Hobbyists and the Gaming Industry in Finland.” IEEE Annals of the History of Computing 31:3 (July-Sept. 2009): 20-33. Seibel, Peter. Coders at Work: Reflections on the Craft of Programming (New York: Apress, 2009). Sweeny, Alastair. BlackBerry Planet: The Story of Research In Motion and the Little Device that Took the World by Storm (Hoboken, NJ: John Wiley & Sons, 2009). Wills, John. “Pixel Cowboys and Silicon Gold Mines: Videogames of the American West.” Pacific Historical Review 77:2 (2008): 273-303. Yost, Jeffrey R. “Manufacturing Mainframes: Component Fabrication and Component Procurement at IBM and Sperry Univac, 1960-1975.” History and Technology 25:3 (September 2009): 219-236. Compiled by Jeffrey R. Yost
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